Back to Basics


I spent a while overengineering the previous rocket physics, and I ended up going back to square one with the project, and in its' current form I'm incredibly happy.


Next steps are going to be actually fleshing the gamemode out, so you can actually play for a goal, and then hopefully get some folks to play :)e


We also have a practice mode now! Test out the rocket physics in a bit of a controlled environment


Right now you still need to run a dedicated server for multiplayer (local-host available, still need to port forward), but I'm much happier with my knowledge on godot multiplayer, and how my physics are working.

Files

RocketDodgeball_Windows.zip 64 MB
13 hours ago
RocketDodgeball_Linux.zip 51 MB
13 hours ago

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